package com.hiro.framework.tilegame.constant;

public interface STileGameSystemConst {
    public static final long SLEEP = 50;
//    public static final String PROJECT_NAME = "TileGame";
    public static final String DEFAULT_TITLE = "TileGame";
//    public static final String TILE_SYSTEM_PROPERTY = "TileSystemProperties.properties";
    public static final String PROPERTY_TITLE = "Title";
    
    public static final String PROPERTY_CONCRETE_TILE_BOARD_CLASS_NAME = "ConcreteTileBoardClassName";
}
